Wordle hardly needs an introduction, which is precisely why it deserves a careful one. A five-letter word is hidden, everyone in the world gets the same one, and you have six attempts to find it. After each guess the tiles change colour: green for a letter in its correct place, yellow for a letter that belongs elsewhere in the word, grey for a letter that is not there at all.
Josh Wardle, a Welsh software engineer, built the game as a personal project before The New York Times bought it in early 2022. Since then it has lived on the NYT Games site and app, free to play, with a few additions around it. The core, though, is untouched, and after two weeks of mornings we think that stubbornness is the reason it still sits at the top of our list.
Why six rows is exactly the right number
Six attempts sounds generous until you are on row four with three greens and a choice between several plausible endings. The number is tuned so that a careful player solves most days, a careless one occasionally fails, and almost nobody gets bored. Every guess has to earn its place. In our log, the satisfying days were the ones where row two was chosen to test letters rather than to chase the answer.
That tension is the whole engine. Wordle never adds a timer or a points multiplier, so the only pressure is the one you put on yourself. On busy mornings we found ourselves playing quickly and accepting a five-row finish; on slower ones we deliberated over every letter. Both felt legitimate, which is rare for a puzzle with a shareable score.
Hard mode and the discipline it teaches
Switch on hard mode and any revealed hint must be used in every later guess. It sounds like a small rule, but it removes the safety net of the throwaway word that tests five fresh letters. Two of us played the full fortnight in hard mode and both agreed it sharpened our thinking; it also produced our only two failures, both on words with several possible first letters.
The game also offers a high-contrast setting that swaps the standard colours for orange and blue, which our colour-blind editor described as the difference between squinting and simply playing. These options sit quietly in the settings rather than being pushed at you, and that restraint fits the game’s personality well.
Transatlantic spelling and other small snags
British players should know that the answers follow American spelling. It rarely matters, because most five-letter words are identical on both sides of the Atlantic, but it is worth remembering when you are tempted by a word that only works with an extra u. We lost one row to exactly that habit in week one and laughed about it afterwards.
The bigger snag is simply that there is one puzzle and then it is gone. If you finish by eight in the morning, Wordle has nothing else to offer you until tomorrow. That scarcity is part of its charm and part of why the shared grids feel like a conversation, but it does mean the game scores low for anyone wanting more to do today.
The bot, the stats and the shared grid
After you finish, the NYT’s WordleBot will analyse your guesses and rate the luck and skill involved. We found it genuinely educational in the first week, less so once we had learned its preferences. Statistics and streaks are tracked too, and logging in to an NYT account keeps them safe across devices, which matters if you switch between phone and laptop.
Then there is the grid. Sharing your coloured squares without the letters is such a simple idea that it is easy to forget how clever it is. Nobody’s day is spoiled, yet everyone can see whether you squeaked home on row six or strolled in on row three. Our desk group chat has become a small morning newspaper of tiny green blocks.
A Monday-to-Sunday starter plan for Wordle
- Choose one opening word with common letters and stick with it all week, so you can compare your later rows fairly.
- On day two, use your second guess to test five new letters rather than chasing the answer straight away.
- Midweek, open the settings and try hard mode for a single morning to feel how it changes your second and third guesses.
- Run your finished puzzle past WordleBot once or twice and note where it would have chosen a different word.
- End the week by sharing your grid with one friend; the habit sticks far better with someone to compare against.
Green tiles for it
- The cleanest rules of any daily puzzle we have played this year.
- Hard mode turns a gentle habit into a properly demanding exercise.
- The spoiler-free grid makes sharing a result feel friendly rather than boastful.
- High-contrast colours are a simple, welcome accessibility option.
Grey tiles against it
- One puzzle a day leaves early risers with nothing more to do.
- American spelling of answers can catch British players out.
- Keeping streaks across devices nudges you towards making an NYT account.
Whose breakfast table Wordle belongs on
Wordle suits anyone who prefers one clear problem to a pile of smaller ones, and anyone who wants a daily habit that genuinely fits between brushing teeth and leaving the house. It is also the best place to start if you have never played a daily puzzle at all.
Where Wordle lands after a fortnight of mornings
After a fortnight of mornings, Wordle is still the puzzle we would hand to a newcomer and the one we keep playing ourselves. It is short, fair and quietly demanding, and its sharing grid remains the best idea in the genre. The single daily answer limits how much you can play, but that limit is a design choice rather than a flaw. Number one, comfortably.





